
Stories
Every story leaves something behind.
Stories From The Island
For generations, stories have passed from one inhabitant of Lankytown to another.
Some tell of extraordinary people. Others remember strange events, forgotten places or things that perhaps shouldn’t have happened at all.
With every telling, details change. Memories fade. New details appear. Truth becomes difficult to separate from imagination.
The Ancient Woman has heard many such stories.
Some she was told.
Some she witnessed.
And some she remembers rather differently.

The Tales
The Lore of Lankytown explores the forgotten stories of the island through a developing collection of animated shorts.
Each tale takes us somewhere different within Lankytown’s past — meeting its inhabitants, discovering its peculiarities and occasionally uncovering something the town might prefer to have forgotten.
As the project develops, the stories will appear here.
Some may begin with little more than an idea, an image or an object from the Ancient Woman’s collection. Others will have travelled further — through writing, design, animation and sound.
Eventually, each will become a finished animated tale.
The collection has only just begun.
Story Title

A brief introduction to the tale.
IN DEVELOPMENT
Between The Tales
The Stories Aren’t The Only Story Being Told.
Between each tale, we return to the lighthouse at the end of the western pier.
The children listen.
They ask questions.
The Ancient Woman remembers.
And beyond the lighthouse, evening slowly falls across Lankytown.
Each visit reveals a little more about the woman, the children and the strange island beyond the windows.
What begins as a collection of stories gradually becomes a story of its own.
The Story Continues
There is no need to hear the tales in any particular order.
Come and go as you please.
Listen to one.
Return for another.
The Ancient Woman isn’t going anywhere.
Not Yet.

I’d move away from the broad twilight panoramas of LORE.
STORIES could feel as though we’re now inside the lighthouse.
Old objects, papers, perhaps drawings or photographs could introduce individual tales. A story might begin with something the Ancient Woman owns: a faded photograph, an old toy, a newspaper clipping, a broken object, something washed ashore.
